Video and Sound Production / Project 1
4.4.2023 - 2023 (Week 1 - )
Loke Yan Ling / 0344602
Video and Sound Production / Bachelor of Design in Creative Media
Project 1
Instructions
Practical
3-act structure
List out the 3-act structure with 2 video exercise. The reference is provided.
Fig 1.1 Exercises on the 3-act structure.
Exercise 1: Audio Dubbing
The very first step to do is to list down each scene and the corresponding sound effects for each scene. I'm not familiar to list out exactly which part is a scene. Thus, the scene is listed out by the 3-act structure.
Fig 2.1 Audio Track Spreadsheet
Fig 2.2 Sound recording
Fig 2.3 Marker
- Audio Track:
1 - 4 : Dialogue (one character one track),
5 - 7 : Hard Sound Effects
8 - 10: Ambience Sound
Fig 2.4 Editing voice over
For the dialogue:
Edit voice from female to male, male to female, human to cute animal/adult to kid:
Premiere Pro → Audio Effects → Pitch Shifter → Semi tones
In semitones, there are 4 presets, I used the preset of death III and stretch the most.
Angry Gerbil - has higher pitch tones
Death lII - lower tone
Stretch - the sound scratch and separated apart
The dark lord - The sound of Voldemort
Last, constant power in the audio transition effect is applied to all audio tracks. It will produce the effect of fade in or out. It has one restriction, the short audio track only can place one constant power effect.
Final Audio Dubbing
Video 1 Final Audio Dubbing, mp4, Youtube
Exercise 2: Sound Shaping
For exercise 2 we have to use the audio clip provided and edit the following effects onto it.
- Voice of phone call
- Voice coming from inside of the closet
- Voice of toilet/bathroom
- Underground cave
Mr Martin has provide a recorded demonstration tutorial on Adobe Audition.
Voice of phone call
Bring down bass and treble, mid range is raise between 500Hz to 2kHz.
Fig Phone Call Voice
Voice coming from inside of the closet
Brought down the treble, mid-range top. I also increased the bass for a more muffled effect.
Fig Voice from closet
Voice of toilet/bathroom
Reverb simulates acoustic spaces with convolution-based processing.
Fig Voice from Bathroom
Underground Cave
Parametric equalizer used to adjust the frequency and reverb enhance the effect of space nd echo.
Fig Underground Cave Parametric Equalizer
Fig Underground Cave Reverb 1
Fig Underground Cave Reverb 2
Final Audio Shaping
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